GraviTilez (WIP)
Playdate
The goal is to clear each level by moving tiles with identical patterns together so they disappear. This is made difficult by the fact that the tiles adhere to gravity and can only be moved horizontally.
Playdate?
The Playdate is a cute handheld video game console by Panic Inc. that has a black-and-white display similar to those of common e-readers. It doesn't have a backlight, so it works better in bright lighting conditions.
In addition to the standard D-pad and A and B buttons, the Playdate features an analog crank that can be rotated.
An SDK for the Playdate is freely available, allowing anyone to create and publish games for it.
GraviTilez Features
- 80 levels (and a couple of secret ones)
- 100% hand-pixeled graphics
- New gameplay elements, like slippery floors, breakable tiles, and teleporters
- Level selection and "skip" feature (in case you get stuck on a level)
- Two control schemes: hold button or single-tap to select a tile
By now, there is an MS-DOS version simply called
Seeing how
Unfortunately, I haven't found a good use for the crank. I initially envisioned using it as an undo function so that you could literally turn back time. However, keeping track of everything happening on the screen was too complex and error-prone, so I soon gave up on the idea.
This is another one of my projects that was almost finished but went on hiatus for several years. I had a working version by early February of 2023, and by June it was near completion, except for the music.
That's something I can't see myself doing (at least not if it goes beyond a short jingle), and I'm currently considering commissioning some original tunes.
Until then,